Lands, gardens and alchemy
Buy a parcel, build on it, grow crops, brew potions and sell to passing citizens, by hand or with bots.
Beyond the fighting, you can own land, farm it, run an alchemy table and keep a market stall. Lands are part of the online world. Your land is managed from the Land tab of the Hero window (C), from anywhere: Overview, Garden, Alchemy, Market, Access & bans and Presenter.
Three kinds of land
| Land | Who has it | How you get it | Built with |
|---|---|---|---|
| Parcel | Every hero, one each | Buy it at the Land Marketplace, from 5,000 silver | Your hero's coins |
| Party ground | Every permanent party | Free with the party | The party's standing |
| Guild ground | Every guild | Free with the guild | The guild's standing |
Lands lie beyond the Lands portal at the south-west corner of Embervale. Each land is its own place, linked to the others by coloured portals:
- Your parcel links to your permanent party's ground.
- A party ground links to every member's parcel and to its guild's ground.
- A guild ground links to every member party's ground.
Joining a party or guild adds the portal and leaving removes it. Parties and guilds explains how a party becomes permanent and how guilds form. Your parcel always stays your hero's, with everything on it.
Anyone may visit any land, for example to shop at a stall. Owners, and on party and guild ground those who can Manage ground, can Ban players from the land. A guild's ban also keeps that player out of every member party's ground and every member's parcel, and a party's ban covers its members' parcels. Let back lifts a ban.
Buying a parcel
Each hero of an account may own one land. Lands are sold on the Lands tab of the Land Marketplace, from anywhere: open the Land tab of the Hero window and press Get a land. The hero you're playing pays.
| Land | Size | Price |
|---|---|---|
| Homestead | 22 × 16 | 5,000 silver |
| Long Field | 34 × 14 | 6,000 silver and 5 gold coins |
| Estate | 30 × 22 | 9,000 silver and 12 gold coins |
Changing to another land
Owning one land, you can buy a different kind with Replace my land. It asks twice, because:
- your old land is sold back for 50% of its silver price; gold coins paid for it are not refunded;
- the new land starts empty: everything you bought comes along, to place again, but extra placement fees already paid are not refunded;
- stall goods, the stock and batches loaded in the alchemy table come along; ripe crops go to the stock, growing crops are lost;
- terrain edits are lost.
Building
What stands on a land is bought once at the Land Marketplace and then placed in land edit mode. While you stand on a land you may build on, two buttons sit by the minimap: the Land Marketplace and land edit mode.
- In the Land Marketplace, pick a tab (Biomes, Props, Decoration sets, Farming, Alchemy, Buildings) and press Buy. A prop or building comes with some placements included.
- Press Place now, or turn on land edit mode and pick it from the palette that takes the skill bar's place. Its outline follows the pointer.
- Click where it should stand (on a phone, tap, then Place). Placing more than the included ones costs a fee, asked before it goes up.
In land edit mode, click something placed to Move or Remove it. Done (or Esc) leaves edit mode. Who builds:
- Parcel: only its owner.
- Party and guild ground: members whose role holds Build buy at the Land Marketplace with the party's or guild's standing, switch the biome, and place and move what the ground owns. By default every party member can build its ground; in a guild, only the roles given Build.
What is bought with standing belongs to the party or guild. Taking down others' buildings, bans and access, the ground's name, the Presenter and the bigger ground need Manage ground. See roles and permissions.
| Building | Parcel | Party ground | Guild ground | Most per land | What it does |
|---|---|---|---|---|---|
| Garden Bed | 40 silver | 200 standing | 12 | Grows one crop at a time | |
| Water Wheel | 300 silver | 1,500 standing | 1 | Crops grow 1.25 times as fast | |
| Barn | 600 silver | 3,000 standing | 1 | Stock holds 600 items instead of 60 | |
| Alchemy Table | 500 silver | 1 | Brews potions | ||
| Market Stall | 400 silver | 1 | Citizens buy what you put on it | ||
| Workers' Lodge | 8,000 standing | 1 | Every member's bots work twice as often | ||
| Guild Market | 20,000 standing | 1 | Every member's stall sells more | ||
| Guild Hall | 30,000 standing | 1 | Where the guild meets |
Decorations can stand on any land: Silo, Beehives, Hay Bale, Water Trough, Long Table and Round Table. On a parcel they cost from 20 silver (Hay Bale) to 150 silver (Silo); on shared ground, from 100 to 800 standing.
Those who can Manage ground can buy a Bigger ground for the party for 15,000 standing. Everyone on the ground moves onto the new map. When the guild lacks standing for a building, the founder party's standing pays.
Production (garden, alchemy, stall, bots) runs on your own parcel. Party and guild grounds help it by bringing more citizens and faster bots.
The garden
Build Garden Beds on your parcel, then open the Garden tab.
- Buy seeds from a general trader.
- Pick a seed under Seeds to plant, then press Plant on an empty bed.
- When the bed says ripe, press Harvest.
| Crop | Seed price | Ripe in | Harvest | Worth each |
|---|---|---|---|---|
| Potato | 20,000 copper | 20 min | 3 | 18,000 copper |
| Carrot | 25,000 copper | 25 min | 3 | 22,000 copper |
| Beet | 30,000 copper | 30 min | 3 | 26,000 copper |
| Onion | 25,000 copper | 30 min | 3 | 24,000 copper |
| Cabbage | 40,000 copper | 45 min | 2 | 45,000 copper |
| Garlic (herb) | 35,000 copper | 40 min | 3 | 30,000 copper |
| Fennel (herb) | 40,000 copper | 50 min | 3 | 34,000 copper |
| Rhubarb (herb) | 45,000 copper | 60 min | 3 | 38,000 copper |
A Water Wheel makes every crop ripen 1.25 times as fast. Garlic, fennel and rhubarb are herbs that alchemy needs.
Alchemy
Build an Alchemy Table, then open the Alchemy tab.
- Buy the stations a recipe needs: Pulveriser (15 silver), Mixer (20 silver), Flask and Burner (12 silver), Condenser (25 silver), Furnace (60 silver).
- Press Choose on a recipe.
- Set how many batches and press Feed from the bag. The table holds up to 10 batches.
- When batches finish, press Collect by hand.
| Recipe | One batch takes | Stations | Time at glass | Makes |
|---|---|---|---|---|
| Red Herb Potion | 2 Garlic, 1 Rhubarb | Pulveriser, Mixer, Flask, Condenser | 15 min | 4 Red Herb Potions |
| Blue Dew Potion | 2 Fennel, 1 Garlic | Pulveriser, Mixer, Flask, Condenser | 15 min | 4 Blue Dew Potions |
| Greater Red Potion | 3 Rhubarb, 1 Bear Gallbladder | adds the Furnace | 30 min | 2 Greater Red Potions |
| Greater Blue Dew | 3 Fennel, 1 Spider Poison Sack | adds the Furnace | 30 min | 2 Greater Blue Dew |
| Ember Elixir | 2 Fennel, 2 Garlic, 2 Rhubarb, 1 Medicine Plus | adds the Furnace | 60 min | 1 Ember Elixir |
The Ember Elixir restores 400 health and 300 mana.
Every station starts as Glass. Upgrade it to Copper (40 silver) for 1.5 times the speed, then to Steam (120 silver) for 2.25 times. A recipe runs at the average speed of its stations. Upgrades wait until the table is idle.
The market stall
Build a Market Stall, then open the Market tab.
- Click potions, crops or materials in your bag to put them on the stall. Click an item on the stall to take it back.
- Citizens pass and buy each product at about 6 an hour, paying 1.2 times its worth. Demand for each product changes from day to day.
- Without a seller bot, buyers wait up to 2 hours. Press Serve citizens to sell to those waiting.
- Coins collect in the till. Press Grab the money.
More citizens come when your land is linked: 15% more for your party ground and for each other member's parcel, 15% for the guild ground, and 50% more with a Guild Market. The tab shows your traffic.
Bots
Each bot does one step on its own, every 10 minutes, offline too. You buy each once for your parcel.
| Bot | Price | What it does |
|---|---|---|
| Feeder Bot | 150 silver | Replants empty beds and loads the alchemy table from the stock |
| Collector Bot | 150 silver | Harvests ripe beds into the stock and carries finished batches to the stall |
| Seller Bot | 200 silver | Serves citizens at the stall while nobody is there |
Bots work from the stock. Shift-click an item in your bag to put it in. The stock holds 60 items of all kinds together, or 600 with a Barn.
Working by hand pays more: harvesting and collecting by hand give 1.25 times as much, and serving citizens by hand fetches 1.25 times the price. With a Workers' Lodge on your party ground, your bots go round twice as often.
Bots keep working while you're offline (see While you're away). A parcel nobody visits is worked out when someone next looks, up to 3 days back.
A noble's commission
Once a day, a noble buys 10 Ember Elixirs, delivered by hand, for 1 gold coin. Every station of your alchemy table must be Copper or better. Press Deliver on the Market tab. This is the only way production earns gold coins (see Item shop and premium), and the whole game can pay out only a limited amount of them each day.