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Items

Upgrading

Fabbro Bram, the blacksmith in Embervale, takes any weapon, armour piece or accessory from +0 up to +9. Each step costs coin and materials whether it works or not.

The odds and the price

100,000 copper coins make a silver one.

A success adds one level. A failure takes one away, but never below +0, and the item is never lost. Every level adds 8% to the item's attack, magic, defence, health and mana.

StepChanceCommonUncommonRareEpicLegendary
+0 → +1100%1,800 copper40,000 copper3 silver18 silver80 silver
+1 → +292%7,200 copper1 silver 60,000 copper12 silver72 silver320 silver
+2 → +380%16,200 copper3 silver 60,000 copper27 silver162 silver720 silver
+3 → +466%28,800 copper6 silver 40,000 copper48 silver288 silver1,280 silver
+4 → +552%45,000 copper10 silver75 silver450 silver2,000 silver
+5 → +638%64,800 copper14 silver 40,000 copper108 silver648 silver2,880 silver
+6 → +726%88,200 copper19 silver 60,000 copper147 silver882 silver3,920 silver
+7 → +816%1 silver 15,200 copper25 silver 60,000 copper192 silver1,152 silver5,120 silver
+8 → +99%1 silver 45,800 copper32 silver 40,000 copper243 silver1,458 silver6,480 silver

The materials

Each step also takes one kind of material, more of it as the level rises; from +6 an Enchanted Quartz too, and from +8 a Dragon Scale.

Smelting

Three ores make one ingot at the blacksmith, who also buys ingots.

OreIngotThe blacksmith pays
Iron Ore ×3Iron Ingot60,000 copper
Copper Ore ×3Copper Ingot90,000 copper
Gold Ore ×3Gold Ingot2 silver 40,000 copper